Home » Renegade Discussions » Mod Forum » W3D to gmax Importer - Updated!
W3D to gmax Importer - Updated! [message #-983881] |
Mon, 03 February 2003 10:27 |
|
Over the past three weeks or so, I've cobbled together a script which imports Renegade's .w3d file format into gmax. Today, I'm releasing version 1.0.
The current version supports all meshes, bones, and basic geometry, as well as single-textured objects. Animation and multi-textured/multi-pass meshes are not yet supported.
This means that you'll be able to import the geometry from any w3d file - characters, vehicles, maps, etc. Textures will be imported correctly for characters and vehicles. However, in general, textures will not be imported for maps because most maps use multiple material passes. I'll be ironing out that issue for a future version of the script.
A few screens - Renegade - Visceroid Generals - F22 Raptor Renegade - Some bald guy Renegade - Level 10
Head to this page to download the script, and be sure to read the ReadMe file for installation instructions.
Enjoy! [ February 05, 2003, 15:54: Message edited by: Seagle ]
|
|
|
|
|
W3D to gmax Importer - Updated!
By: Anonymous on Mon, 03 February 2003 10:27
|
|
|
W3D to gmax Importer - Updated!
By: Anonymous on Mon, 03 February 2003 10:31
|
|
|
W3D to gmax Importer - Updated!
By: Anonymous on Mon, 03 February 2003 10:37
|
|
|
W3D to gmax Importer - Updated!
By: Anonymous on Mon, 03 February 2003 10:55
|
|
|
W3D to gmax Importer - Updated!
By: Anonymous on Mon, 03 February 2003 11:13
|
|
|
W3D to gmax Importer - Updated!
By: Anonymous on Mon, 03 February 2003 11:25
|
|
|
W3D to gmax Importer - Updated!
By: Anonymous on Mon, 03 February 2003 12:21
|
|
|
W3D to gmax Importer - Updated!
By: Anonymous on Mon, 03 February 2003 13:03
|
|
|
W3D to gmax Importer - Updated!
By: Anonymous on Mon, 03 February 2003 13:03
|
|
|
W3D to gmax Importer - Updated!
By: Anonymous on Mon, 03 February 2003 14:23
|
|
|
W3D to gmax Importer - Updated!
By: Anonymous on Mon, 03 February 2003 15:34
|
|
|
W3D to gmax Importer - Updated!
By: Anonymous on Mon, 03 February 2003 23:22
|
|
|
W3D to gmax Importer - Updated!
By: Anonymous on Tue, 04 February 2003 02:04
|
|
|
W3D to gmax Importer - Updated!
By: Anonymous on Tue, 04 February 2003 04:20
|
|
|
W3D to gmax Importer - Updated!
By: Anonymous on Tue, 04 February 2003 04:37
|
|
|
W3D to gmax Importer - Updated!
By: Anonymous on Tue, 04 February 2003 04:51
|
|
|
W3D to gmax Importer - Updated!
By: Anonymous on Tue, 04 February 2003 17:31
|
|
|
W3D to gmax Importer - Updated!
By: Anonymous on Tue, 04 February 2003 17:33
|
|
|
W3D to gmax Importer - Updated!
By: Anonymous on Tue, 04 February 2003 10:59
|
|
|
W3D to gmax Importer - Updated!
By: Anonymous on Tue, 04 February 2003 18:40
|
|
|
W3D to gmax Importer - Updated!
By: Anonymous on Tue, 04 February 2003 18:46
|
|
|
W3D to gmax Importer - Updated!
By: Anonymous on Tue, 04 February 2003 22:52
|
|
|
W3D to gmax Importer - Updated!
By: Anonymous on Tue, 04 February 2003 23:36
|
|
|
W3D to gmax Importer - Updated!
By: Anonymous on Wed, 05 February 2003 08:53
|
|
|
W3D to gmax Importer - Updated!
By: Anonymous on Wed, 05 February 2003 09:29
|
|
|
W3D to gmax Importer - Updated!
By: Anonymous on Wed, 05 February 2003 10:46
|
|
|
W3D to gmax Importer - Updated!
By: Anonymous on Wed, 05 February 2003 20:24
|
|
|
W3D to gmax Importer - Updated!
By: Anonymous on Fri, 07 February 2003 02:30
|
|
|
W3D to gmax Importer - Updated!
By: Anonymous on Fri, 07 February 2003 02:37
|
|
|
W3D to gmax Importer - Updated!
By: Anonymous on Fri, 07 February 2003 02:58
|
|
|
W3D to gmax Importer - Updated!
By: Anonymous on Fri, 07 February 2003 09:57
|
|
|
W3D to gmax Importer - Updated!
|
|
|
W3D to gmax Importer - Updated!
|
|
|
W3D to gmax Importer - Updated!
|
|
|
W3D to gmax Importer - Updated!
|
|
|
W3D to gmax Importer - Updated!
|
Goto Forum:
Current Time: Mon Dec 23 20:27:52 MST 2024
Total time taken to generate the page: 0.01004 seconds
|