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Mod Question [message #-983217] Sat, 08 February 2003 03:11 Go to previous message
Anonymous
Ok, im makin a map where there's two walls blocking the AGT and the Obelisk, the way I want it is, nod has an advantage having an obelisk that can shoot oncoming vehicles, but I want the disadvantage to be that it can be shot at from the other wall by GDI rocket soldiers.
My question is how do I get the rocket soldiers to have a longer range of weapon so it can shoot that far.
Thank you
 
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