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help with obelisk in leveledit [message #-982609] Thu, 13 February 2003 08:22 Go to next message
Anonymous
hi, i am making a map (obviously) and have all the buildings running properly and all that, except for one thing. my obelisk is screwed, when i play my level i can kill the obelisk (yes it shoots properly and all that), the announcer will say "NOD Obleisk destroyed" like usual, but when i press the "K" button, the obelisk is still at full health, but it still doesn't shoot after you kill it or bring up what it is when you point at it after you kill it. The result of this is that Nod can win but GDI can't. [Confused]

ok, here is what i did. for my obelisk, i put the obelisk building controller at the point of the obelisk, put the scripts.dll file in the scripts folder, loaded the MX0_Obelisk_Weapon script, and lowered the controller 41 meters.

Can anyone tell me what I have done wrong?

I would prefer it if you emailed the answer to me at cjkent17@hotmail.com

Thx in advance
help with obelisk in leveledit [message #-982608] Thu, 13 February 2003 08:24 Go to previous messageGo to next message
Anonymous
do tha bird with
help with obelisk in leveledit [message #-982607] Thu, 13 February 2003 08:57 Go to previous messageGo to next message
Anonymous
what? wtf do u mean by that?

[ February 17, 2003, 03:23: Message edited by: cjkent17 ]
help with obelisk in leveledit [message #-982606] Thu, 13 February 2003 11:43 Go to previous messageGo to next message
Anonymous
Take off that weapon script, it does that on its own. might be the proplem...
help with obelisk in leveledit [message #-982605] Fri, 14 February 2003 05:29 Go to previous messageGo to next message
Anonymous
and was it not to lower down by 14 meters?

Can you psot a screen?
help with obelisk in leveledit [message #-982604] Fri, 14 February 2003 05:38 Go to previous messageGo to next message
Anonymous
It was 41.

I attached the M00_base_defense script to my Obelisk, and it all works just fine.
help with obelisk in leveledit [message #-982603] Fri, 14 February 2003 23:51 Go to previous messageGo to next message
Anonymous
Don't attach ANY scripts to the controller. [Smile]
help with obelisk in leveledit [message #-982602] Sat, 15 February 2003 14:14 Go to previous messageGo to next message
Anonymous
yes no extra script is needed, the building controller is already set up for the appropriate stuff. dont add any scripts, as for the easy kill thing. I heard if you delete the armor.ini file from leveledit/modfolder/iforgotwhichfolder

then it will use the correct armor settings
help with obelisk in leveledit [message #-982601] Sun, 16 February 2003 20:19 Go to previous message
Anonymous
ok cool thanks it works!

I just deleted the script and everything worked fine. Thank God, thought I would have to restart my map for a while there!

[ February 17, 2003, 03:22: Message edited by: cjkent17 ]
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