Flame Tank Rush: Cheap or Tactic? [message #-981279] |
Tue, 12 February 2002 15:22 |
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I would like to know peoples opinions on Flame Tank Rushes. I believe the flame tank it self, is far to strong, but I believe its also a 'Cheap' way to win. Most people are fogetting that this game is not about winning, its about fun, just like any other game. Hence why I hardly ever Flame Tank rush with other people.
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Flame Tank Rush: Cheap or Tactic? [message #-981277] |
Tue, 12 February 2002 15:53 |
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I guess if there is no way to prevent the tanks from flattening your base like a pancake then its cheap unless its possible to counter it and thus prevent your base from being totally demolished but I'm not in the beta so I don't know.
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Flame Tank Rush: Cheap or Tactic? [message #-981276] |
Tue, 12 February 2002 19:38 |
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I dont think the flame tank rush is cheap, I have stopped many rushes and have been stopped several times. The major problem with flame tanks is they have no range, and if you plan a major rush of 5 or more at a time, then the other team should have already seen a few of them and warned the others so they are prepared. If GDI has as good of teamwork as it takes to coordinate a major flametank rush, then NOD wil not destroy any buildings.
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Flame Tank Rush: Cheap or Tactic? [message #-981275] |
Tue, 12 February 2002 19:47 |
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f tankis damm strong, prob the toughest that nod has. but if you do not have heavy armour outside you base , then it is hard to stop. you need to kill the f tanks as soon as they come out of their base, their range of fire is short, the flames look like they can go further but this is an illusion. let them get close and they will roast you.
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Flame Tank Rush: Cheap or Tactic? [message #-981274] |
Tue, 12 February 2002 20:21 |
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a couple med tanks kept at front of gdi base will stop any flame rush also, with the cost of 800 a piece, nod has to worry about mrls and tanks built up outside their base which will destroy the flames as they come out flame rush is only good if gdi is stupid or with light tank and art bkup
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Flame Tank Rush: Cheap or Tactic? [message #-981272] |
Wed, 13 February 2002 13:54 |
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It is a tactic. Lets see why. If flame rushing was not a tactic, there would be no other reason for the flame tank to be in the game. It has no ranged fire, and can only ambush and play defense.[ February 13, 2002: Message edited by: gerarch ]
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Flame Tank Rush: Cheap or Tactic? [message #-981270] |
Fri, 15 February 2002 16:11 |
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If it kills the enemy then it is effective. never heardof someone callin mustard gas or chlorine "cheap" maybe bio weapons but that is something different. "In war their are two kinds of people, there are winners and there are losers"
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Flame Tank Rush: Cheap or Tactic? [message #-981269] |
Fri, 15 February 2002 18:37 |
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I agree with one of the above posts about flank rushing being easy to counter if GDI is somewhat organized. Ive seen nod attack with tons of flanks one after another and GDI won by points because of all the flanks they destroyed. Its a legit strategy once you learn how to stop it.
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Flame Tank Rush: Cheap or Tactic? [message #-981268] |
Fri, 15 February 2002 19:19 |
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On any map, if you park enough med tanks or Mammies at the base entrance you can quickly put down a flame rush, BUT, you have to work as a team, a flame tank in the right hands can waste a Mammy. I've managed to take out 2 Mammies, 1 Med, 2 HumVees and the Refinery in one attack because the GDI team had no teamwork. As was stated above though, a flame rush can be stopped easily if prepared. I think its a valuable tactic, unlike, oh, spawn camping. Well thats my two bits on the subject.
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Flame Tank Rush: Cheap or Tactic? [message #-981262] |
Wed, 20 February 2002 07:33 |
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The only thing that I have seen "cheap" about the flame tank is that there is no collision detection vs fire on the walls of buildings. In this 2 on 2 game the Nod got their ftanks into the base went to the backside of a building where there is no door but conveniently the MCT is right there. He starts flaming the MCT through the wall BAM bldg dead. I would accept this as a tactic if he was shooting through the door, but shooting it through the wall is "cheap".
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Flame Tank Rush: Cheap or Tactic? [message #-981261] |
Wed, 20 February 2002 11:25 |
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Shut up about flame tanks, big deal, I never use them and I'm almost alwas on GDI and I got no problem. I can just C4 em an GDI. plus, GDI base is very hard to Infiltrate, as opposed to the NOD base can be infiltrated by a single enginner in the first 30 seconds. NOD have the disadvantage, so they have flame tanks to make up for it.
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Flame Tank Rush: Cheap or Tactic? [message #-981260] |
Sat, 23 February 2002 21:33 |
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ever heard of proximity mines and remote detonate? and rocket launcher/gunner and tanks??? if ur team is smart, it will be hard to overrun u with flame tanks
a scouter (usually sniper or someone outsidet here somewhere) spots tanks or attacks MUST report back to allow ppl to prepare base defenseif they haven;t done it if u think thats cheap...ever seen a group of Mobius and hot wires team rush the tunnel (clearing the mines of course) and once into the base, ION CANNON BEACONS and C4...way deadly too if u r not careful remember this..it is a strategy game.. after all it is C&C...do think about ways of countering their moves (hey counter strike ^_^)
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Flame Tank Rush: Cheap or Tactic? [message #-981257] |
Sun, 24 February 2002 10:33 |
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First things first. If I am playing GDI I always mine the entrance to my base and the close area to my AGT. If I am Nod I mine the area near the rocks and the outside of the base were the enemy can hit the airfield.
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Flame Tank Rush: Cheap or Tactic? [message #-981255] |
Mon, 25 February 2002 11:07 |
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imh falme tanks are TO FREAKING STRONG!!! They do not resemble what they where in C&C plus a flame tank could tkae down a Mammoth THATS BULL!!! it should be the other way around!
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