Under & NOD [message #-980676] |
Thu, 21 February 2002 08:04 |
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Hi all, The more I play Under the more I relise that NOD is not at a disadvantage. Sure its alot easier to get inside of the NOD base but I found that NOD has a real advantage with pushing back GDI and laying seige on the GDI base. You can keep The GDI force pinned down for most of the game. Keep destroying the harvester and you will win on points. Just dont forget to check the tunnels to make sure they are mined. Remeber evertime you rush the GDI base you are handing over free points and credit to the GDI forces. Sit back and starve them out. Dont Shoot
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Under & NOD [message #-980674] |
Thu, 21 February 2002 09:53 |
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winning by mear points doesnt feel like a win sitting and shooting istn tat fun you are right about how some think they have disadvantage but they have the advantage of overwhelming the AGT. its really easy to do not to mention nod have better vehicls
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Under & NOD [message #-980672] |
Tue, 23 April 2002 03:24 |
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quote: Originally posted by aircraftkiller2001: It isn't NOD. It's called Nod.
It isn't Nod. It's called "Brotherhood of Nod".
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Under & NOD [message #-980671] |
Thu, 21 February 2002 15:41 |
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I know this might have been discussed, but I can't find it, the search is quirky. So forgive me if I'm being redundant. How do you deactivate the nuke and Ion cannon becons. Thanks in advance, Killwithsound
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Under & NOD [message #-980667] |
Thu, 21 February 2002 20:34 |
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anyone ever defused c4 on a mct?! i cant seem to target it, cause i always get the mct or the building targeted! any hint where & what range you should stand?
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Under & NOD [message #-980666] |
Thu, 21 February 2002 21:51 |
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yeah its easy just aim it so u get the red box infront of u and not a green box
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Under & NOD [message #-980664] |
Sun, 07 April 2002 05:29 |
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yes, u shoot becons with repair guns but theres bound to be someone guarding it, so how'd u do it effectively? plus, you might not know where it is and remember, the clock is ticking....so how?
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Under & NOD [message #-980663] |
Sat, 06 April 2002 18:37 |
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The most effective way to take out beacons is to have a Patch or Officer or NOD equivalent to dispatch the guardian - but unless you're proficient with the pistol, you're pretty much screwed, as only the upper crust of players would escort an engineer while looking for a beacon.
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Under & NOD [message #-980661] |
Sun, 07 April 2002 02:24 |
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i find if i'm alone and there's a beacon, you just have to go ahead and start defusing it. when the stealth dude opens up, switch to your remote c4 and take him out with it, then go back to the beacon and finish disarming. i was able to defuse 2 beacons in one game that way...
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Under & NOD [message #-980660] |
Sun, 07 April 2002 17:41 |
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Yeah well, 1 stealth can be taken out with the pistol. 2 if you're lucky. 3 if you're a pistol bad-ass. But against 8, start crying out for mommy. Stealth soldier rush with eight folks mixes a lot of fun with lots of action (and a great view).
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Under & NOD [message #-980659] |
Sun, 07 April 2002 18:43 |
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Kiwi....you're a goober. Bringing back a dead post and then posting again about how old it is? Can only assume you're just lookin to up your number of posts.
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Under & NOD [message #-980658] |
Sun, 07 April 2002 23:19 |
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How very strange. I had stopped playing this game a few weeks ago and had completely forgoten about it. Now this old post comes up and starts to flood my E-mail. lol No big deal, Renegade was good and all, I just moved on, but the fates seem to have other things in mind.Killwithsound.
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