Tips For The Technichan lovers. Truse me, you can use the a [message #-978599] |
Fri, 15 March 2002 00:12   |
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defence gives no points. but tech/hotwire with apc ROCKS!!!!!!!!!!!!!!! you can kill a building by yourself with tech/hotwire, did you know that? and apc is realy great for just drive pass the atg! you just have to blow the 2 remotes when the 2 timed go off and boooooooooooooooooooooooom. i got 4683points one time in field because I ALONE KILLED ALL THIER BUILDINGS!
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Tips For The Technichan lovers. Truse me, you can use the a [message #-978598] |
Fri, 15 March 2002 03:35   |
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quote: Originally posted by BoBoTheRetardedClown: Listen all you technichan lovers, this position(Tech) requires 2 in a game, or atleast 2 that set the proxies(only). When you r playing make sure you r aware of the techs that r playing bye your base, let them set the proxies, because there r only 30 total that a team can plant at one time. Once you have set over 30, other proxies will disapeer. And those proxies that r disapeering, might be the one that stoped the cloaked Black hand from setting the War-Head. Furthermore, plant proximity mines in places the you cant realy see, like on walls. when your opponent turns the corner he wont be expecting to be blown to dust. Plant proxies on both sides of the wall, at head level, making the explosion more vital. Also i play a little game called cat and mouse. set proxies on the walls, dont stray to far from the mines , and arm yourself with your handhand gun. When your foe is in range hit him a couple times(if you can). This should **** him off, cause techs r considered to be infereor(yeah right not when i am playing). Run back to the wall where you set them and watch him follow you and blow up. Last but not least, practice using your gun, aim for the head, i find myself killing people so fast, even if they have a machinegun.That pistol is powerfull Well these r my tips, I hope you find this helpfull for your future as a techy
yup, i love tech/hotwire too, also cuz im the infiltrator tupe, just gimme a beacon, a lot of c4 and some distraction and i can **** the other team off real bad
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Tips For The Technichan lovers. Truse me, you can use the a [message #-978596] |
Fri, 15 March 2002 04:55   |
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ok, I'm not much of a tech head, but i can say that proxy mines can bea very effective offensive weapon. I do agree make sure you're not taking away from base defense, but prox mines are effect in offense. Example... mine the enemies entrance to the tunnels. Unless they're paying complete attention, they'll never think twice and assume that the mines are their own. I watched a Sakura, evil mobius, and 3 stealth suits die to this trick in on game. (note, i ran back twice and another hotwire got involved) Not only did we rack up kills, it kept opposing team from mining cause they thought they alread had. 
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Tips For The Technichan lovers. Truse me, you can use the a [message #-978595] |
Fri, 15 March 2002 20:12   |
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Tip for Techs on Hourglass Don't mine your buildings at all other than the AGT/Obelisk. Drop 4 or 5 in the obelisk/AGT, 4 or 5 outside the back door and then the rest in front of and around the side of the tower. You can almost single handedly defend from FT and APC rushes, leaving more of your team mates to attack. And team mates, if that hotwire buys you 3 mammoth tanks, say thank you. Also, a tip not just for the techs. When buying a FT (or APC/Buggy/Hummer that you're using for a rush), select your timed c4 before getting in it. If your vehicle gets destroyed, if you're firing at the time you'll probably drop off your C4, then get killed just after. The thing is, most people don't see the C4. I've lost count of how many times I've come running back to see a tank blow up, or hear a boink as I've taken out an opposing engie with it.
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Tips For The Technichan lovers. Truse me, you can use the a [message #-978591] |
Mon, 08 April 2002 14:50   |
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Mr. Bobo the "mentally challanged" clown, I don't feel that on maps like walls (ok, especially walls), mining the entrance and tunnel are all that effective. Now, they CAN be, but if find that the ones in the tunnels are easily disarmed without notice, unless you have someone constantly monitoring them, while the ones in building entrances are very difficult to disarm without notice. Also, the ones in front of your base will be taken out by the first humvee/buggy that cruises in. It might/will destroy him, but the influx of enemy vehicles will quickly remove the possibility of laying mines at your entrance. However, I think you're tactic is legitimate, but I don't think it is so superior to the building entrance method to warrent the latters labeling of "n00b". I find it quite effective, and find that few of the early engineers who attempt to run into my weapons factory make it past the back door. (I think something we should keep in mind early in the game are the "usual" spots rushers go for...i.e-how often to YOU rush into the FRONT door of the WF at the beginning of the game, or the front door of the powerplant or TR. I think more mines should be placed on back entrances early on...I've found it works pretty well). Well, there's my two cents.
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Tips For The Technichan lovers. Truse me, you can use the a [message #-978590] |
Thu, 14 March 2002 00:36   |
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Hi! I have destroyed all the thing,dam,powerpland,obelisk and the hand of nod. I Canīt find the scientists! Where the heck are they? I used the ion beacon and destroyed the hand of nod and stands before a big door,behind my back are two doors and when I approach then a voice says something about a green accesscard that I canīt find.How do I do to find the scientists and get further in that darn mission? I am really stuck so pleez help me! /danne77
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