Home » Renegade Discussions » Tactics and Strategies » Stealth tank, the crappy crapulance of crap
Stealth tank, the crappy crapulance of crap [message #-976958] |
Sat, 30 March 2002 00:52 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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yeah, thats the main thing, u got 2 know how 2 use them, i ALWAYS get a stealth, i can do pretty much anythhing wiht it. its fun destroying mamoth after mamotha after mamoth and them finally thinking, dam, its not worth it. all u do on a map like under, is if u c a mamoth wait until i reaches the tib. field go right right behind it and blast away, always even if it turns try and stay to the back of it i even destroy agt's fast, there really good against buildings 2, whats really fun on map under. u get 1 or 2 stealth tanks in the tib. field. one by the GDI bunker, and one on the ramp to the left once u exit gdi base, if u have that no matter what u r u get blown up
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Stealth tank, the crappy crapulance of crap [message #-976957] |
Sat, 30 March 2002 01:25 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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quote: But think about this, it is basically a faster medium but with 100/100 less armor and stealth ability (puny in my opinion). Balanced or not your guys call.
Actually a medium tank has 200/200 more HP, which means it has twice as much HP as the ST.
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Stealth tank, the crappy crapulance of crap [message #-976955] |
Sat, 30 March 2002 17:12 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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then everybody would be screaming that it's too good. i feel it's balanced for what you get. i would prefer if vehicles(exception, the hummer) couldn't see it at all like in the original c&c, but they are designed for sneak tactics not tank warfare. besides, who says ww is thru tweeking the game? blizzard definitely tweeked(or radically changed is more like it) the zerg after the expansion came out, and ww may do the same. right now, i believe they're concentrating on other issues before they go back and decide to see what units need adjusting...
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Stealth tank, the crappy crapulance of crap [message #-976953] |
Sat, 30 March 2002 09:24 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Obviously this guy is bent on the idea that every tank should be made for big battles. If you want a tank that is good for fighting battles, buy a mammoth tank, got it? The stealth tank is one of the most effective weapons in the game. VM uses it more often then he uses a mammoth tank, and not because he can't afford either. If westwood changed the stealth tank, it wouldn't be like it was in TD. So if you want to alter the stealth tank, make a mod, don't tell westwood how the tank should be. If the world was run soley on the way one person, espically yourself, thought it should be ran, there would be no human race.
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Stealth tank, the crappy crapulance of crap [message #-976951] |
Sun, 31 March 2002 01:57 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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I would start a MAMMOTH SUCKS topic that would have the same idea of this topic... There are pro's and cons for every vehicle. Learn how to use them right and they are worth the money. If you cannot use a Stank, then do not buy one. Nuff said. (Oh, and if you are wondering why I said mammoths suck? They are too easy to hit, giving free points to the enemy, they are too slow for my liking so I cannot evade enemy shots, and they attract the attention of every enemy who sees one, turning it into a big "shoot me!" sign... I would rather have the relative incognito appearance of a medium tank).
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Stealth tank, the crappy crapulance of crap [message #-976950] |
Mon, 01 April 2002 05:45 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Jesus, this is like someone *****ing about Patch being worthless. You have to think about the usage of what you bought before you complain. If you're not buying something to stand up against other heavy armor, that's your own fault for poor planning. FYI though, in a game on City the other day, I took out 3 MRLS, an engy or two, a PIC Sydney, and a Med Tank with my one Stealth. They all knew I was there once I showed up behind them, but they didn't really think I was a threat until two of the MRLS were dead and the other couldn't hit me. The Med Tank shots are easily dodged at range, and the MRLS can fire in a spread but one rocket doesn't do that much damage so you can dodge those fairly effectively too. The only things you should fear in a Stealth are Mammoths for the firepower and PICs because you never know when one will pop up to ruin your day. And of course, fear the AGT, it knows where you live and it knows where you sleep.
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Stealth tank, the crappy crapulance of crap [message #-976949] |
Sun, 31 March 2002 18:57 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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nice tactic is to plant a nuke somewhere outside an enemy base, take your stealth tank and move a bit from the nuke, wait for the engys to ocme, and run over them ,then reutrn to your position! more will come then u run over them again. its also good casue by the time your dead theres only like 5 seconds left to defuse
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Stealth tank, the crappy crapulance of crap [message #-976948] |
Sun, 31 March 2002 23:22 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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I've used a Stealth Tank several times before. Once, I drove in the enemy base with a MRL and blasted the NOD Power Plant to the red. In the process, I got blown to bits and luckily managed to hide behind the Power Plant. Suddenly, a Stealth Tank appeared and a engineer jumped out to repair the Power Plant. Along came 2 more engineers. They were obviously newbies cuz they stood outside trying to repair the structure. With that Stealth Tank standing there, I decided to make it... MINE!!! *cackling* I jumped in, and backed up over all of them! I then drove around the base squishing anyone who came running out of the building. I managed to squish 7 more before someone figured me out and blew me up.
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Stealth tank, the crappy crapulance of crap [message #-976944] |
Mon, 01 April 2002 13:28 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Well after playing with some really good players that know what they are talking about and just are really good at these types of games, they swear to the mother that stealth tanks are base camper vehicles. They say you should not take them out into the field unless there is a big war going on, and should remain near the base to stop attacks and be ready to retreat the moment odds aren't in your favor. If the odds are even as much as balanced they say get outta there because stealths wont hold up and be able to contribute and keep the odds balanced. I agree. I don't think ill be using them much, they are not point makers and are not support vehicles at all and in this game when you aren't playing to goof off those are the two most important things. They are a newbies vehicle, no point in the big team games.
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Stealth tank, the crappy crapulance of crap [message #-976943] |
Mon, 01 April 2002 15:20 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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As with every unit in the game, it is balanced. You buy a Stealth Tank for the purpose of STEALTH. Its weaponry and armor are purely for self-defence until you reach your objective. If you want a vehicle to attack with, use another vehicle. Stealth tanks are not effective until the AGT is disabled. Once it is disabled, choose a Black Hand (stealth), a Nuke Beacon, and a Stealth Tank... and have fun! ![](smile.gif) Stay as far away from the enemy as possible, and if there is a tank at the entrance to their base, sit back and wait for it to move. Or even fire a shot at it from a distance, re-cloak, and wait for it to move (if the enemy is smart, he'll stay where he is though). Newbies Vehicle? lol. Leave the Stealth Tank to the people who know how to use it. You stick with what you're good at. Stickman
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Stealth tank, the crappy crapulance of crap [message #-976942] |
Tue, 02 April 2002 05:16 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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why would I waste a 900 dollar tank just to drive me across a map strictly when no defenses are working? NONE of the tourneys this is done because it wastes too much money, just jump in a apc and walk the last halfway. Or get in a buggy and drive it up to the halfway point. Thats not what the stealth was used for, in games where people are playing for points and playing to really win, the stealth tank has no purpose. Flame tanks are the rulers of no defense maps, and a lot of times your better off sneaking in a base on foot rather then in a large stealth tank which put you down an additional 900. In tourney money doesn't flow freely...
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Stealth tank, the crappy crapulance of crap [message #-976941] |
Tue, 02 April 2002 05:19 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Heres some simple reasons why I never see stealths used as transport: 1. When your stealth blows up if you use it to attack the base while you have a beacon and stealth troop your cover is blown 2. If you jump outta the vehicle your leaving a 900 dollar stealth tank for your opposition to use against you 3. The double stealth tactic is an overated peice of crap 4. Thank you for your time
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Stealth tank, the crappy crapulance of crap [message #-976940] |
Mon, 01 April 2002 19:23 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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I think this is definitivly a wrong technic. When you enter a base with a s-tank you are really lucky, if no one see you... You are not so stealthy... Yesterday, as a simple gdi shotgunner, I saw a stealth tank roaming near our refinery. Obviously i followed him. The driver did was I intended, he jumped out his vehicle. This was a stealth BH... Obviously, I jumped in his S-Tank, and drove on him when he was arming his nuke ! Then I couldn't resist to taunt him with a "lol" ![](wink.gif) The addition : S-tank -----> 900 Stealth BH -> 400 Nuke-------->1000 Total : 2300 cash For .... nothing ? No ! Wrong ! 2300 cash for giving GDI a brand new S-Tank -> LOOOOOOOOOOOL ![](smile.gif) If u really want to defend ur nuke with a vehicle, try with an apc. There is no stealth right, but apc get more armor, is faster, can shoot people at close range (S-tank can't do it), and if enemy steal ur vehicle this is not a strong weapon as a S-tank. And APC cost only 500...
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Stealth tank, the crappy crapulance of crap [message #-976938] |
Tue, 02 April 2002 11:05 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Stanks may not be the biggest point givers, but they are near-vital in breaking a GDI siege... The stanks go behind the GDI forces, and wait for their teammates to attack the front with lights and artys... When the fighting starts, the stanks squish any engies repairing the GDI and then proceed to blast away with their POWERFUL millsles into the GDI's ass... Oh and for the nuke rushing tactic, if you have way too much cash (like I do normally), it is not a waste of money. You just have to go to where no one is and then plant the nuke, or you just try to kill a building with your stank and then nuke when your stank is dead.
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Stealth tank, the crappy crapulance of crap [message #-976937] |
Tue, 02 April 2002 12:37 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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quote: discuss, I will post why I think it sucks once I stop vomiting. I really did give it a lot of tries, but now Ive just finally given up on it, firepower or not great firepower doesn't make up for utterly horrid lack of armor and very high cost.Neither does the stealth which only really grants you the first shot before your blown to pieces.
Agreed! The stealth doesn't even work. All you see is blue lines that automatically give your position.
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Stealth tank, the crappy crapulance of crap [message #-976936] |
Wed, 03 April 2002 23:50 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Yep. The stank rules. You HAVE to know how to use it. It is great for many situations. As for changing the stats, it's near perfect the way it is. In the beta test, we went for a week between patches where Nod almost always won because they'd do 'stank rushes'. Their rockets were too powerful against buildings and they had too much armor. I personally believe WW's intent was that no single vehicle would be most prevalent in any battle. Every vehicle has a practical purpose. You don't use an APC for tank-to-tank combat, why can't the Stank have specific purposes as well? If you don't know how to use a stank, you're better off with a light tank or mobart. The light tank is a great front line tank with excellent armor and decent damage capability. The mobart is weak in armor, but packs a mean punch and should be behind the front lines. Buggies, APC's, Stanks, and Ftanks are specialty vehicles. Nod also has some awesome infantry, so if the tank battle isn't working out too well, grab a black hand laser chain guy, a Raveshaw, or a Mendoza and use the maneuverability to your advantage. [ April 04, 2002: Message edited by: Christine Korza ]
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Stealth tank, the crappy crapulance of crap [message #-976934] |
Thu, 04 April 2002 04:41 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to previous message](/theme/Renegade_Forums/images/down.png) |
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If your driving a s-tank there are only so many things you can do. 1. Go after structures - thanks to the beta testers the stealth is worthless in this area with its extremely weak armor. Doesn't do very much damage against structures. 2. Go after the harv - this is the ONLY thing that the stealth tank excels at over other vehicles 3. Go after infantry - good infantry can use their surroundings to their advantage, good infantry can avoid being crushed by moving properly and getting just close enough to the stealth so its missiles can't hit 4. Go after tanks - stealth loses 1 vs 1 against mediums easily, if you take an mlrs, good for you, because they are vehicles that must have support so if they don't it doesn't mean you as the stealth did anything right, they as a mlrs did something wrong. If they would have had just a little support your stealth wouldn't be able to do anything. 5. What everyone Ive talked to says they are for - hit n run, repair, go back and shoot them somemore, run, repair, repeat. Its overrated and doesn't work in tourneys, theres never 1 tank out there for you to try and maneuver on to get a good shot and then do the tactic whittling them down. When their are more then 1 tank, in fact a couple as their usually is, the hit and run of the stealth tank is WORTHLESS, you will die a couple moments after you de-stealth because the stealth tank lacks not only armor, but it has very little range and its missiles are unpredictable. It doesn't stealth fast enough to aid your escape, but even if it does its so easy to predict where the stank is heading. If there is a sydney PIC anywhere consider yourself screwed. The sydney and the tanks will take EXTREME high priority in targeting your weakly armored, expensive tank once it appears. All your left to do camp in your base, TRYING to inch out and get those missiles to hit. If the enemy tanks aren't at your doorstep, there is still nothing you can do, if you go out of your bases safety into the battlefield you will loose everytime becuase its so easy to spot a stank, you barely have to even be close. Once your spotted its too long a trip to get back to where you can repair. If they have a couple tanks, and you have a couple stanks, because they can't do what they are made for and retreat you will most likely loose most of your stanks even if you match them. The bigger losses will be in the stank drivers hands. If there is a mix of tanks out there, they will still target your stank because its the most expensive yet most weakly armored main attack tank. Worthless, you beta testers that personally ruined this tank will stick by your word, but you weakened this tank a little too much. I did some calculations and found that it really isn't that much of a deal at all. The stealth tank has HALF as much armor as a medium, but only about 30\% more firepower to compensate, Its stealth I believe is what comes with the extra 100 you pay. So wheres the deal? I don't see why its so difficult to understand this, maybe some of you need to really take some time and play some tourneys against people that actually want to make points.
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