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Home » Renegade Discussions » Tactics and Strategies » OK...these skipped effects REALLY needs to be fixed!!
OK...these skipped effects REALLY needs to be fixed!! [message #-976780] Sat, 30 March 2002 02:01 Go to next message
Anonymous
If you have ever played MP practice(it sucks sh*t!), LAN, or just HOSTED any server, you may have noticed that when you approach the Nod obelisk as GDI, you see a bright red light at top and a charging sound, then it shoots.

Well, online (unless u r host) it appears that you see NO bright red light at top of tower and there is NO charging sound, just the shooting laser thingy is shown which is a laggy disappointment for GDI as it slightly gives Nod an edge. Sometimes if its really laggy, u c and hear absolutely nothing and jus die

Oh, and same goes for those doggone voice-message icons. Offline or as a host, an icon will appear over someones head when they send a voice-message(ctrl and alt keys + numbers) online of course you dont c this due to latency, but it would help teamwork be somewhat less confusing

There are some other sounds that dont play online, but no others that are particularly important.

OK...these skipped effects REALLY needs to be fixed!! [message #-976779] Sun, 31 March 2002 00:14 Go to previous messageGo to next message
Anonymous
and the point of this is?? ww aint gona do anything if a bunch of us dont like it, all u have to do is put your graphics at highest and then u hear and c everything, even footsteps, (really good if your into sniping)
OK...these skipped effects REALLY needs to be fixed!! [message #-976778] Tue, 02 April 2002 12:50 Go to previous messageGo to next message
Anonymous
quote:
and the point of this is?? ww aint gona do anything if a bunch of us dont like it, all u have to do is put your graphics at highest and then u hear and c everything, even footsteps, (really good if your into sniping)

[He] has a point. It really does not have anything to do with you graphics level (trust me, I have used all of them except for the 16bit modes). Also, this sucks when you are a GDI with an expensive suit or tank (or any combinations) and you approach their base.
Nothing...
Nothing...
Nothing...
Nothing...
Then out of nowhere you lie on the ground for 2 seconds then re-appear at the purchase terminal.

OK...these skipped effects REALLY needs to be fixed!! [message #-976777] Wed, 03 April 2002 17:22 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by Vladimer:
and the point of this is?? ww aint gona do anything if a bunch of us dont like it, all u have to do is put your graphics at highest and then u hear and c everything, even footsteps, (really good if your into sniping)


Dude, my graphics ARE at highest(except for curved surfaces, unsupported by a GF3 TI 200), and highest sound quality as well (EAX 2, 44 khz, etc.) this is a latency issue NOT a graphical issue. Cuz if i play Offline ill see and hear all the effects so it MUST be a latency issue.

OK...these skipped effects REALLY needs to be fixed!! [message #-976776] Wed, 03 April 2002 06:04 Go to previous messageGo to next message
Anonymous
Fartmuffin has a point.
OK...these skipped effects REALLY needs to be fixed!! [message #-976775] Wed, 03 April 2002 08:02 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by unit037:
[He] has a point. It really does not have anything to do with you graphics level (trust me, I have used all of them except for the 16bit modes). Also, this sucks when you are a GDI with an expensive suit or tank (or any combinations) and you approach their base.
Nothing...
Nothing...
Nothing...
Nothing...
Then out of nowhere you lie on the ground for 2 seconds then re-appear at the purchase terminal.

GOD I HATE THAT

OK...these skipped effects REALLY needs to be fixed!! [message #-976774] Wed, 03 April 2002 08:49 Go to previous message
Anonymous
This is cause of lag! Since I see the obesilk charging when am on a low-lag server! and i have 56k.
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