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Home » Renegade Discussions » Tactics and Strategies » Snipers Waayy to strong
Snipers Waayy to strong [message #-966928] Sun, 28 July 2002 14:53 Go to next message
Anonymous
IMO, I think that westwood should find some way of balancing the sniper classes in a new patch.

Even in close combat, a Haovc easily takes out mendoza which is supposed to specialize in close combat.

They have no weakness in any range, they take out flying units extremly easily and on certain maps such as complex, they are nearly undefeatable with infantry.

I was playing on a server and the level was C&C under. We were attacking the nod base and the obelisk was destroyed. In a few minutes i racked up about 20 kills, even those in close combat.

Through the tunnels, 2 nod infantry came up behind me and started shooting me i turnd and was able to kill them both. The only was i died was when i too a stupid risk of staying there with 1 clip.

You see? The only way i died was when i ran out of ammo. Except for the ending, it was like a rambo movie, 1 guy killing 25.

I think the ROF should be decreased to allow real close combat units to be able to do their jobs. Or, they could make it so that yo need the scope to fire?

Plz tell me what u think.
Snipers Waayy to strong [message #-966927] Sun, 28 July 2002 15:15 Go to previous messageGo to next message
Anonymous
Depends on the sniper. I have jumped and hopped around and taken out a Havoc and Sakura with just a pistol. In close quarters they can't use the scope, but most are still pretty good with just the normal view. The trick is to nail them good while they are reloading.
Snipers Waayy to strong [message #-966926] Sun, 28 July 2002 15:51 Go to previous messageGo to next message
Anonymous
snipers arent not unfair, i myself have a hard time shooting with the sniper up close{20 fps} the key is to keep them at a medium distance, this way they can use there scope but you are far away enough that your are a small target when not zooming in, try to lite them up with an officer, always works for me.
[Big Grin] [Big Grin] [Big Grin] [Big Grin]
Snipers Waayy to strong [message #-966925] Wed, 31 July 2002 01:05 Go to previous messageGo to next message
Anonymous
Just catch em while theyre occupied(Zoomed in)
Snipers only last about 30 seconds against any unit with a timed c4 on theyre back! [Wink]
Snipers Waayy to strong [message #-966924] Wed, 31 July 2002 04:49 Go to previous messageGo to next message
Anonymous
And snipers go down fast from a Gunner or LCG BH at those close ranges.
Snipers Waayy to strong [message #-966923] Wed, 31 July 2002 07:07 Go to previous messageGo to next message
Anonymous
Snipers are definitely not too strong! When I play one, I can't even get them to bench-press 50 pounds!

[Wink] [Wink]
Snipers Waayy to strong [message #-966922] Wed, 31 July 2002 07:30 Go to previous messageGo to next message
Anonymous
You do realise that basic infantry fall to upgraded snipers(Havoc/Sakura) in one shot no matter where they hit you, right?

They can clear that many people out because their shots do 200 damage to infantry class armor. That and their 350 armor/hp doesn't help you in the close quarters battles. I say use pistols and kill em.

W00t first post in 4 months.
Snipers Waayy to strong [message #-966921] Wed, 31 July 2002 08:29 Go to previous messageGo to next message
Anonymous
I think the snipers are great. If you kill the enemy barracks, then use the Havoc/Sakura cause thay can't build anything but anywhere shot kills inf. When I am Nod, all snipers fear be, because THE STEALTH SHALL REIGN!! ALL HAIL STEALTH KINGS! [Big Grin] [Big Grin] But, you you jump a heckuva lot mayb you wont get headshotted. [Big Grin] Its easy to headshot even while ppl run, especially when they run right at you. Well, thats my 50 bucks. [Wink]
Snipers Waayy to strong [message #-966920] Wed, 31 July 2002 08:32 Go to previous messageGo to next message
Anonymous
FOR STARTERS, THERE ARE NO FLYING UNITS ON COMPLEX
Snipers Waayy to strong [message #-966919] Wed, 31 July 2002 08:47 Go to previous messageGo to next message
Anonymous
He didnt say there were:

"They have no weakness in any range, they take out flying units extremly easily and on certain maps such as complex, they are nearly undefeatable with infantry."

'They have no weakness in any range, they take out flying units extremly easily' this is all the stuff about aircraft.

'and on certain maps such as complex, they are nearly undefeatable with infantry' and see here, all the stuff about inf.
Snipers Waayy to strong [message #-966918] Wed, 31 July 2002 18:02 Go to previous messageGo to next message
Anonymous
Someone who flames like that while not reading very well needs to be put in his place. Therefore I think Lazrclawz got the retard part.

[ August 01, 2002, 01:24: Message edited by: [K4T] Justifier (B&D) NL ]
Snipers Waayy to strong [message #-966917] Thu, 01 August 2002 17:36 Go to previous messageGo to next message
Anonymous
gezpacho, think about this. THe sniper/ramjet rifle is an anti infantry rifle right? Well that means that of course you could kill a mendoza easily with good aim, I mean people, you have to strafe even with mendoza/moby, almost nobody does. [Roll Eyes] . It does not matter what weapon you use. It depends on how you use it and how you move. nuff said
Snipers Waayy to strong [message #-966916] Fri, 02 August 2002 17:36 Go to previous messageGo to next message
Anonymous
If it's anti-infantry then why do you destroy aircraft and MobArts or MRLSs with ease?
Snipers Waayy to strong [message #-966915] Fri, 02 August 2002 12:06 Go to previous messageGo to next message
Anonymous
first, snipers are 500/1000 bucks. they should be strong; their expencive! 2nd, all ya need to do is strafe/jump/crouch evry once in a wile. mobiuses and mendozas thinkj there inviceible so they stond and shot the sniper. well ya no what? the sniper aims at head (ex: [Razz] ) and then the head (ex: [Razz] ) and whole guy is dead. the head shots ( ex: - [Razz] ) are extremally powerful. 1 head shot (ex: - [Razz] ) = no more head (ex: [Razz] ) got it? experienced snipers no when to retret, attack and aim for the head (ex: [Razz] ) SO BE QUIET YOU ...

p.s. head (ex: [Razz] ) back into base if ya see a sniper! [Big Grin]
Snipers Waayy to strong [message #-966914] Fri, 02 August 2002 12:53 Go to previous messageGo to next message
Anonymous
Ok it sounds like most of you have not heard about the shotgunner. Yes, its a short ranged gun. But its a one shot kill when you hit um in the head(sneak up on um).
Snipers Waayy to strong [message #-966913] Sat, 03 August 2002 18:45 Go to previous messageGo to next message
Anonymous
He's my favourite anti-sniper unit.
Snipers Waayy to strong [message #-966912] Sun, 04 August 2002 00:12 Go to previous messageGo to next message
Anonymous
The lightly armored vehicles are sensitive to any fire, not just the sniper fire, so it makes sense that they can be hit by the snipe rfire.

I don't think snipers unbalance the game - simply because the beauty of the game is that one player can't win the whole thing for their team 85\% of the time, even as a sniper. And as lots of people have posted, there's lots of ways to take out even a very good sniper.

I've seen lots of awesome snipers, and they never were good to the point of really making things unfair for the other team. IMO, if your team can't pick one of the multitude of ways to kill a sniper (even if it's grabbing a tank and blowing them out of their spot), then they deserve to get sniped [Wink]
Snipers Waayy to strong [message #-966911] Sun, 04 August 2002 00:51 Go to previous messageGo to next message
Anonymous
I think he has a good point! Snipers are to strong. Once your able tho shoot while moving you own. For example on field if there is a good sniper in the tunnels you will suffer the "pain of the thousand deaths" [Big Grin] Its all about speed and the sniper is the fastest unit when it comes to killing cause he needs only 1 or 2 shots to eliminate every unit. So it does not matter wich unit you use he will kill you always faster cause no weapon deals out so much damage so fast as the ramjet.(Shotgun needs to be very close to deal damage and you dont get that close to a good sniper) And yes you can own the 08/15 snipers with even a pistol but you will never own an elite sniper who hits you with every shot while strafing/jumping no matter what infantery you use (except another Havoc/Sakura if your skill is good enough)
They should have made it so that you are only able to shoot while standing still and watching through the scope. No sniper in real life can place headshots at 500 yards while strafing and jumping. As it is now the sniper is the best assault unit in the game for skilled players and that is not the role he should play in this game
Snipers Waayy to strong [message #-966910] Mon, 05 August 2002 01:35 Go to previous messageGo to next message
Anonymous
I would say the snipers and for that matter every other unit is balanced -

I've taken on snipers with basic units and won against them - i also play a sniper and won with them...(both basic/elite sniper)

Example - game i played yesterday - complex - i was a SBH sniper - came across a Deadeye - so we started the dance - i scored a glancing blow on him -- and all of a sudden - pop - i get half health - a Havok came up behind me - so now - 2 snipers against one - i took on the Havoc (being the biggest threat) and waited till he reloaded (prime to hit them) - pop - right in the head -

then i swung around and popped the Deadeye in the head - i had about 50 health - but made it back to the base --- to snipe again.

All that time - i was doing the dance...

But on the City Flying map - i ran up the stairs on the building by the airstrip - to snipe the base - but a flamethrower came up - i wasnt paying attention - pop - he roasted me...

if your patient enough and can dance the dance - you can own any unit...

IMHO
Snipers Waayy to strong [message #-966909] Tue, 06 August 2002 07:56 Go to previous message
Anonymous
StoneRook
Dude dragon slayer j/k.... [Big Grin]
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