tatic for Nod that rules [message #-964722] |
Sun, 10 November 2002 15:52 |
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alway have a flame tank go in before an APC. i used this tatic last night many times. 90\% of the time i can roll in behind the flame tank the blockers only sees the flames. then i cruse right on by every one who is panicing about the flames.
one APC is more dangerious than one flame tank
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tatic for Nod that rules [message #-964721] |
Mon, 11 November 2002 07:39 |
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Thats a fairly old tactic that everyone knows. Variants include the flame tank rush, the apc rush, the many flame tanks followed by one apc rush, the apc followed by flame tank rush...
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tatic for Nod that rules [message #-964720] |
Mon, 11 November 2002 10:32 |
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quote: Originally posted by Winsett Z: Thats a fairly old tactic that everyone knows. Variants include the flame tank rush, the apc rush, the many flame tanks followed by one apc rush, the apc followed by flame tank rush...
I didn't know it.... ...Good tactic, poster
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tatic for Nod that rules [message #-964719] |
Mon, 11 November 2002 10:46 |
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on maps with multiple routes, you can have 1 or 2 flame tanks go one way and distract an entire team (I have no clue why they always send everything, I mean 2 ftanks can easilly be delt with with like 2 to 4 tanks/infantry).
Distraction is a key element in this game.
oh, and if you want to insure victory, in a 32+ player server get these many vehicles ( http://www.n00bstories.com/image.fetch.php?id=1272385337 ) HEHEHE [ November 11, 2002, 20:10: Message edited by: generalfox ]
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tatic for Nod that rules [message #-964716] |
Wed, 20 November 2002 10:08 |
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to make it even more foolproof, replace the APC with a pair of stealth tanks...the shimmer is NEVER spotted when there are flames around(and stealth tanks are just as lethal as flamers).
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tatic for Nod that rules [message #-964715] |
Thu, 21 November 2002 02:31 |
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quote: Originally posted by NukeIt15: to make it even more foolproof, replace the APC with a pair of stealth tanks...the shimmer is NEVER spotted when there are flames around(and stealth tanks are just as lethal as flamers).
concur --- good stuff
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tatic for Nod that rules [message #-964709] |
Mon, 16 December 2002 04:23 |
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quote: Originally posted by hareman: Ummmmm .... 5 FT against a decent defense = dead Nod guys.
Distraction is indeed the way to go.
Distraction is 100 times better. It's funny to have one flame tank on one side of Hourglass getting GDI's attention. When like most of GDI rushes after that tank (make it back pedel behind the wall), have the rest of the Flame Tanks come from the other side and possible over the top. GDI won't know what hit them XD XD
Oh, I got the crosshairs from Renegade Ammo and I believe the radar (actually, hud is more specific) there as well. [ December 16, 2002, 11:25: Message edited by: generalfox ]
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tatic for Nod that rules [message #-964707] |
Mon, 16 December 2002 17:34 |
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quote: Originally posted by hareman: Fox can you be on tonight about 11pm central?
Be where? Playing Renegade, on this message board, or possible n00bstories chatroom?
Anyway, I might beable to tonight... Mom likes to watch her programs which I can usually stay on longer then usual (this computer is in her room)
~now is ready to test his new skins~
Can having alot of skins give you more lag? [ December 16, 2002, 13:52: Message edited by: generalfox ]
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tatic for Nod that rules [message #-964705] |
Mon, 16 December 2002 08:26 |
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quote: Originally posted by hareman: I will be in FUD and irc before that. I want soem decent competion LOL. It gets old with just me and the FUD guys kicking ass.
I guess, but I won't be all that good without giving me a decent team, I don't want to be stuck repairing the entire game like I've been doing alot lately. heh...
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