Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Tactics and Strategies » Everything has a counter!
Everything has a counter! [message #-964269] Fri, 27 December 2002 03:33 Go to next message
Anonymous
Not everything is perfect unless you try to conceal your weaknesses from the enemies

scenario: GDI attacks with: 2 Mammoth Tanks, 2 MRLS, 1 Med. Tank and 1 APC and some hotwires

NOD arsenal: 2 Mobile Artilleries, 1 Flame Tank, 4 Technicians, 2 Light Tanks, Stealth Tank and 2 Black Hands behind the GDI forces

-2 artilleries behind the airstrip and the enemy is visible.
-Light Tanks block off the entrance of the APC.
-Stealth Tank cannot go behind the enemies coz the tank is inside, therefore the light tanks must make an offensive while artilleries pound the tanks and MRLS.

its pretty long... But you know the process....

You can even destroy the Tanks with Infantries!
NOD: 3 Raveshaws, 4 Technicians 2 Black Hands, 2 Heavy Black Hand and 2 snipers... easy...
Everything has a counter! [message #-964268] Fri, 27 December 2002 04:33 Go to previous messageGo to next message
Anonymous
All this implies that you have people working together as a team.
Everything has a counter! [message #-964267] Fri, 27 December 2002 09:48 Go to previous messageGo to next message
Anonymous
I know... thats why teamwork plays a vital role!
Everything has a counter! [message #-964266] Sun, 29 December 2002 17:00 Go to previous messageGo to next message
Anonymous
clever, gold medal! how long did it take u to work that one out?
Everything has a counter! [message #-964265] Sun, 29 December 2002 17:35 Go to previous messageGo to next message
Anonymous
If you got a team with teamwork to do that you don't get in that situation. [Razz]
Everything has a counter! [message #-964264] Thu, 02 January 2003 09:58 Go to previous messageGo to next message
Anonymous
well... it has a little flaw.... The NOD Forces can barely make it out... but still, its a good combination against that attack...

it took me a matter of secs... [Wink] (creating scenarios like that is very simple)
Everything has a counter! [message #-964263] Fri, 03 January 2003 13:19 Go to previous messageGo to next message
Anonymous
I have actually noticed team work getting a little better lately, not alot, but certainly better.
Everything has a counter! [message #-964262] Tue, 07 January 2003 08:28 Go to previous messageGo to next message
Anonymous
Yeah it is fairly simple to create scenario's so why did you bother to post that up???? fairly simple to come up with some of that stuff....... even if a n00b stoped to think about it he/she would have forumlated that..................
Everything has a counter! [message #-964261] Tue, 07 January 2003 10:16 Go to previous messageGo to next message
Anonymous
I would give anyone $10000 if they were able to get that strategy off the ground in a game. Do you understand the leadership skills you would need to pull something like that off?
Everything has a counter! [message #-964260] Tue, 07 January 2003 10:51 Go to previous messageGo to next message
Anonymous
hey c4kitty some peeps are noobs and this might find this helpful, by the way im a noob and i kiked your ass in swamies
Everything has a counter! [message #-964259] Tue, 07 January 2003 10:59 Go to previous messageGo to next message
Anonymous
Hey, n00bs get lucky sometimes.
Everything has a counter! [message #-964258] Tue, 07 January 2003 14:30 Go to previous messageGo to next message
Anonymous
swamies being what???
Everything has a counter! [message #-964257] Tue, 07 January 2003 14:53 Go to previous message
Anonymous
quote:
Originally posted by Delta_Sector:
Not everything is perfect unless you try to conceal your weaknesses from the enemies

scenario: GDI attacks with: 2 Mammoth Tanks, 2 MRLS, 1 Med. Tank and 1 APC and some hotwires

NOD arsenal: 2 Mobile Artilleries, 1 Flame Tank, 4 Technicians, 2 Light Tanks, Stealth Tank and 2 Black Hands behind the GDI forces

-2 artilleries behind the airstrip and the enemy is visible.
-Light Tanks block off the entrance of the APC.
-Stealth Tank cannot go behind the enemies coz the tank is inside, therefore the light tanks must make an offensive while artilleries pound the tanks and MRLS.

its pretty long... But you know the process....

You can even destroy the Tanks with Infantries!
NOD: 3 Raveshaws, 4 Technicians 2 Black Hands, 2 Heavy Black Hand and 2 snipers... easy...

Remember, it's Nod, not NOD.
Previous Topic: APC- The ultimate annoyance weapon
Next Topic: OT: UR FAV UT2K3 WEAPON!
Goto Forum:
  


Current Time: Thu Jan 09 11:51:20 MST 2025

Total time taken to generate the page: 0.00790 seconds