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Home » Renegade Discussions » Tactics and Strategies » Glitch on island map.
Glitch on island map. [message #-964126] Sat, 04 January 2003 14:57 Go to next message
Anonymous
We all know that MRL behind barracks firing at HON is not allowed due to a glitch.

Does anyone know if westwood allows Infantry to fire at HON, from the hole in the wall and also from inside the barracks.
Glitch on island map. [message #-964125] Sat, 04 January 2003 15:03 Go to previous messageGo to next message
Anonymous
its isnt a glitch it was put there on purpose.

and that hole is ok with infatry becuase you can get shot form there.
Glitch on island map. [message #-964124] Sat, 04 January 2003 15:28 Go to previous messageGo to next message
Anonymous
i think the holes are ok but not from inside the barrack because theres noway nod can kill the people in the barrack unless they go to the gdi base
Glitch on island map. [message #-964123] Sat, 04 January 2003 19:29 Go to previous messageGo to next message
Anonymous
if u look from the end of the airstrip, by the little bunker, u can make out the tip of gdis ref
Glitch on island map. [message #-964122] Sat, 04 January 2003 21:22 Go to previous messageGo to next message
Anonymous
oooOOOooo: u mean the end or the start of airstrip?

what character should i use so that i can see GDI barr ??

[Smile]
Glitch on island map. [message #-964121] Sun, 05 January 2003 01:30 Go to previous messageGo to next message
Anonymous
i say no it isint.... WS purpose for putting that gap was for ppl to go on the top (where you go up the ramp, to that thing above the 2 tunnels lol) if you shoot from there you can either hit the ref. air. or hon. and Nod has a chance of hitting you back, thats the only fair way i see it IMHO
Glitch on island map. [message #-964120] Sun, 05 January 2003 03:38 Go to previous messageGo to next message
Anonymous
If you really want to know... there wasn't supposed to be any shootable buildings from either of the bases... it was built wrong. Design called for buildings to be damagable only from the side entrances of the side island.... nothing from the bases themselves.

This would have pushed the conflict to the outside island. Doesn't it seem unfair the GDI can shoot at NOD but not the other way around?
Glitch on island map. [message #-964119] Sun, 05 January 2003 03:46 Go to previous messageGo to next message
Anonymous
since when havnt you been allowed to mrls fire at HoN on island?
if your on nod you just have to work extra hard
Glitch on island map. [message #-964118] Sun, 05 January 2003 17:04 Go to previous messageGo to next message
Anonymous
i use gunner to get the HON from gdi base, if no one repairs it u shud be able to use all your rockets and one refill to kill it
Glitch on island map. [message #-964117] Sun, 05 January 2003 06:36 Go to previous messageGo to next message
Anonymous
dont give away too many tactics there [Wink]
Glitch on island map. [message #-964116] Sun, 05 January 2003 18:56 Go to previous messageGo to next message
Anonymous
quote:
Originally posted by DoctorNerve:
If you really want to know... there wasn't supposed to be any shootable buildings from either of the bases... it was built wrong. Design called for buildings to be damagable only from the side entrances of the side island.... nothing from the bases themselves.

This would have pushed the conflict to the outside island. Doesn't it seem unfair the GDI can shoot at NOD but not the other way around?

Yeah, Mike Amerson was talking to me about this... Rather funny stuff arises when you're speaking about old maps that got designed.

Too bad he never was able to fix Islands. [Frown]
Glitch on island map. [message #-964115] Mon, 06 January 2003 11:24 Go to previous message
Anonymous
Nod can hit the WF through the little hole that the GDI shoot out of. But GDI can hit every building Nod has so its still unfair.
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