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should be a code of conduct for mods . |
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Sun, 25 September 2011 01:41 By: sla.ro(master)  |
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Reborn's Teamdonate Plugin -> 4.0 By: zunnie on Wed, 21 September 2011 |
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1150 |
Fri, 23 September 2011 13:28 By: zunnie  |
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Team Fortress 2 Models for C&C Renegade |
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4034 |
Tue, 20 September 2011 21:28 By: crazfulla  |
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Rp2 Main Map Pictures 23 jpeg pictures (total file size of 2.3 MB) |
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1126 |
Tue, 20 September 2011 21:24 By: Jerad2142  |
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Packing objects in .mix files |
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2774 |
Mon, 19 September 2011 16:48 By: halo2pac  |
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C&C Tiberium Crystal War: Renegade Conversion ( 1 2 3) By: zunnie on Sun, 12 June 2011 |
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15641 |
Mon, 19 September 2011 14:09 By: zunnie  |
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Mutant Coop Mappers/Modelers Needed |
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4855 |
Sun, 18 September 2011 23:39 By: sla.ro(master)  |
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TCW_Spikewar Destructible Bridges By: zunnie on Sun, 18 September 2011 |
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901 |
Sun, 18 September 2011 16:19 By: NACHO-ARG  |
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Rp2's New Mutant Assault Map |
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2692 |
Sat, 17 September 2011 18:13 By: Jerad2142  |
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Bending uvw maps? By: Slave on Sun, 24 August 2008 |
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2989 |
Fri, 16 September 2011 16:02 By: Aircraftkiller  |
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C&C Tiberium Crystal War Building destruction feature By: Mauler on Mon, 12 September 2011 |
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1103 |
Mon, 12 September 2011 11:35 By: iRANian  |
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A Path Beyond Hollowman!!!! |
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1671 |
Mon, 12 September 2011 00:26 By: Omar007  |
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saberhawk's Stealth effect By: Poskov on Mon, 11 January 2010 |
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4708 |
Sun, 11 September 2011 20:27 By: halo2pac  |
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Does anyone have the pirate mod |
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2416 |
Sun, 11 September 2011 17:43 By: crazfulla  |
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LOD models By: Mauler on Sat, 10 September 2011 |
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4600 |
Sat, 10 September 2011 20:40 By: Mauler  |
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DynamicVectorClass problems |
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1353 |
Sat, 10 September 2011 16:09 By: halo2pac  |
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Post scripts 4.0 code questions here
By: jonwil on Thu, 08 September 2011 |
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3215 |
Sat, 10 September 2011 15:17 By: iRANian  |
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C&C_Epocilation ( ... 8 9 10 11 12) |
277 |
33963 |
Sat, 10 September 2011 00:13 By: TankClash  |
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Serial Hash Request By: sycar on Wed, 07 September 2011 |
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2075 |
Thu, 08 September 2011 06:41 By: sycar  |
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TMSG Bug - Patched DLL Attached By: sycar on Tue, 06 September 2011 |
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1759 |
Wed, 07 September 2011 06:52 By: sycar  |
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Improved W3D importer for 3d studio max now available By: jonwil on Sat, 28 August 2010 |
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7573 |
Mon, 05 September 2011 08:58 By: Intradox  |
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Spikewar Tiberium Crystal War By: zunnie on Wed, 31 August 2011 |
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1312 |
Fri, 02 September 2011 07:35 By: Gohax  |
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A notice to anyone planning to write code for scripts 4.0 By: jonwil on Tue, 30 August 2011 |
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3740 |
Thu, 01 September 2011 20:17 By: halo2pac  |
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C++ harvester |
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1145 |
Thu, 01 September 2011 09:37 By: SODPaddy  |
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C++ complie SSGM2.0.2XWFDS |
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1437 |
Tue, 30 August 2011 11:55 By: iRANian  |
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Sound emitters attached via aggregate crashes |
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1273 |
Mon, 29 August 2011 13:39 By: Jerad2142  |
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GDI MRLS vehicle bones problem |
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2109 |
Mon, 22 August 2011 23:00 By: liquidv2  |
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current players in servername - c++ |
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1911 |
Sun, 21 August 2011 16:01 By: SODPaddy  |
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How does the game get the player counts for servers on WOL? |
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2547 |
Fri, 19 August 2011 07:39 By: shaitan  |
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Tiberium Crystal War: Map Preview - Walls By: zunnie on Mon, 15 August 2011 |
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1517 |
Tue, 16 August 2011 09:30 By: Gen_Blacky  |